"ZR" stands for "Završni Rad" and was created as a final project for my high school. This was likely the first complete game I made—a simple 3D platformer where the player controls a dinosaur. Special thing about this game is that it had a level editor so players could make their own levels and even add new 3D objects into the game.
A simple platformer created for a university course called 'Projekt R'. This was also my first experience working on a game in a team. Since others in the team had less experience in Unity than I did, I took on the role of team leader.
A 2D multiplayer game where players control pirate ships and battle each other within different game modes.
Implementation of Marching Cubes algorithm in a simple demo game where player can dig in terrain or blow it up using explosives.
A 3D tank game somewhat similar to War Thunder. It features full multiplayer support (up to 4 players in this case) and rather detailed damage model. It was made as a final project for getting my masters degree.
A simple modding tool for the game Blitzkrieg 2 that checks the balance of in-game units as balancing is a rather difficult task for modders. It reads the game data in the same way the game itself does. It's mostly written in Python + some C++ where good performance was necessary.
A lot of game developers never finish their first (and often very ambitious) project. Cube is one of the examples of that. It's a mobile 3D platformer game that's actually still playable and it works fine more or less despite being compiled with what is now an ancient version of Unity. It has two levels, with second one even having a cutscene and a boss fight. Despite the game never being finished, a lot was accomplished, especially if one cosiders a fact that a 14-15 year old was working on it, with a bit of help on level design from a friend.
Infinite runner (or, in this case, jumper) game made for Android, it was fairly close to being complete; however, 15 year old me decided to clean up disk space and thus the project was lost forever. The only remaining thing I have of it is this image.